Category: Video Electronic Games

  • Get Videogames, Identity and Digital Subjectivity (Routledge PDF

    By Rob Gallagher

    ISBN-10: 1138228982

    ISBN-13: 9781138228986

    This booklet argues that video games provide a way of coming to phrases with a global that's being reworked by means of electronic applied sciences. As blends of software program and fiction, videogames are uniquely able to representing and exploring the results of digitization on daily existence. by way of modeling and incorporating new applied sciences (from man made intelligence workouts and knowledge mining strategies to augmented fact interfaces), and by means of dramatizing the consequences of those applied sciences for understandings of id, nationality, sexuality, wellbeing and fitness and paintings, video games inspire us to playfully interact with those matters in ways in which conventional media cannot.?

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  • Get L'œuvre de Fumito Ueda: Une autre idée du jeu vidéo (French PDF

    By Damien Mecheri

    Dans les coulisses de los angeles création de los angeles trilogie de Fumito Ueda.

    En raison de leur singularité et de l. a. marque indélébile qu’elles ont laissée chez certains joueurs, les œuvres de Fumito Ueda (ICO, Shadow of the Colossus et The final Guardian) sont constamment citées lors des débats sur l’art et le jeu vidéo. Un visuel travaillé, une « impression poétique » et des émotions suffisent-ils à faire d’une œuvre une forme d’art ? Pour répondre à cette query, il est d’abord nécessaire de s’attarder sur les coulisses de leur création, sur ce qu’ils racontent et los angeles manière dont ils le font. Ensuite, seulement, il sera attainable d’entrer dans le vif du débat. Ses trois jeux sont bien le reflet d’un tout cohérent, body of workers, designated, qui a ému à vie certains joueurs et marqué l’histoire du jeu vidéo.

    Cet ouvrage s'intéresse à los angeles query de l'essence artistique du jeu vidéo, une interrogation emblématique qui proceed de faire débat aujourd’hui.

    EXTRAIT

    Le jeu vidéo est, dans l. a. majorité des cas, une industrie de création collective au même titre que le cinéma. Les movies, quand ils ne sont pas phagocytés par un cahier des fees faramineux imposé par des producteurs et des actionnaires, sont toutefois plus enclins à être portés par une imaginative and prescient, celle du réalisateur. Celui-ci peut être vu comme un auteur au sens citadel du terme. Dans le jeu vidéo, les auteurs ne sont guère nombreux, ou rarement mis en avant. Fumito Ueda fait incontestablement partie de ceux-là. Avec ICO, Shadow of the Colossus et The final Guardian, il a prouvé qu’il était attainable de concevoir un jeu vidéo dont chaque pore, chaque élément, porte los angeles sensibilité artistique et philosophique de son créateur. C’est pourquoi le chapitre « Création » va s’articuler essentiellement autour de los angeles personnalité de cet homme. Il ne faut pas, bien sûr, perdre de vue le caractère necessary de ceux qui ont travaillé avec lui au sein de los angeles staff ICO, de genDESIGN et de Japan Studio, pour donner corps à ces trois jeux jusque dans les plus infimes détails. Sans oublier le rôle essentiel qu’a joué le producteur Kenji Kaido pour ICO et Shadow of the Colossus, en s’assurant que l’équipe disposait de toutes les ressources nécessaires et du soutien de Sony pour mener à bien les deux projets.

    À PROPOS DE L'AUTEUR

    Passionné de cinéma et de jeu vidéo, Damien Mecheri intègre l. a. rédaction du journal Gameplay RPG en 2004 en signant plusieurs articles du deuxième hors-série consacré à l. a. saga Final Fantasy. C’est avec cette même équipe que Damien poursuit son travail en 2006 au sein d’une autre book intitulée Background, avant de continuer l’aventure sur web, en 2008, avec le web site Gameweb.fr. Depuis 2011, en plus d’une expérience de journaliste radio, il écrit des articles consacrés à l. a. musique pour de nombreux ouvrages édités par Pix’n Love, tels que Zelda. Chronique d’une saga légendaire, Metal apparatus reliable. Une œuvre culte de Hideo Kojima, La Légende ultimate myth VII et IX, Castlevania. Le Manuscrit maudit ou encore BioShock. De Rapture à Columbia. Il est aussi l’auteur de l’ouvrage Video online game song. Histoire de l. a. musique de jeu.
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  • Download e-book for kindle: Magic: The Gathering Game Guide, Tips, Strategies Cards by HSE Games

    By HSE Games

    ISBN-10: 1546862722

    ISBN-13: 9781546862727

    *UNOFFICIAL online game GUIDE*

    With the good fortune of my 1000's of different written courses and methods i've got written one other complicated expert consultant for brand spanking new and veteran avid gamers. this provides particular suggestions and find out how to development within the online game, beat your rivals, gather extra cash and forex, plus a lot more!

    Here is what you'll be getting if you buy this specialist complex and specific video game guide.

    - specialist information and Strategies.

    - Card Basics.

    - mystery Strategies.

    - seasoned Deck Builds.

    - the right way to Play the Game.

    - All approximately talents and Card Types.

    - tips to Beat your Opponents.

    - PLUS a lot MORE!

    All types of this consultant have screenshots that can assist you larger comprehend the game.

    There isn't any different consultant that's as entire and complex as this one. when you are searching for courses on different renowned video games and app titles be happy to look different titles by means of Josh Abbott or HiddenStuff leisure. you can be blissful that you simply bought this consultant and should take advantage of it significantly in comparison to the opposite much less powerful publications in the market. buy now and overwhelm your rivals! develop into a professional participant at the present time! Disclaimer: This product isn't really linked, affiliated, recommended, qualified, or subsidized by means of the unique Copyright proprietor. All logos and registered emblems showing in this book are the valuables in their respective owners.

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  • Diseño de juegos en América latina: Estructura lúdica: by Durgan Nallar PDF

    By Durgan Nallar

    ISBN-10: 1522977686

    ISBN-13: 9781522977681

    El proceso creativo para diseñar una estructura lúdica aplicable a un juego de mesa, videojuego, sistema ludificado, gamification, edutainment, advergaming y artwork video games, entre otros.


    El más completo y ameno estudio sobre el oficio (y arte) de diseñar vídeo juegos y juegos de tablero. 


    Contenido



    • Fundamentos del online game Design

    • El proceso de diseño

    • Mecánica, dinámica, estética

    • Práctica con diseño de juegos de mesa

    • La estructura lúdica

    • Economía interna y balance

    • Producción ágil

    • Level Design

    • Redacción de documentos de diseño

    • Social Games

    • Art Games

    • Advergaming

    • Edutainment

    • Gamification

    • Incluye un equipment de diseño online

    • Incluye pasión por el online game Design

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  • Download e-book for kindle: Getting Gamers: The Psychology of Video Games and Their by Jamie Madigan

    By Jamie Madigan

    ISBN-10: 1442239999

    ISBN-13: 9781442239999

    Video video games are tremendous company. they are often addicting. they're on hand nearly at any place you pass and are attractive to humans of every age. they could consume up our time, fee us funds, even kill our relations. yet it’s now not all undesirable! This publication will express that instead of being a waste of time, games may also help us improve talents, make buddies, be successful at paintings, shape solid behavior, and be at liberty. Taking the time to benefit what’s occurring in our heads as we play and store permits us to method video games and gaming groups on our personal phrases and get extra out of them.

    With revenues within the tens of billions of bucks every year, with regards to every person is enjoying a few form of game even if it truly is on a console, a working laptop or computer, an internet browser, or a mobilephone. a lot of the medium’s good fortune is outfitted on cautious (though occasionally unwitting) adherence to uncomplicated ideas of psychology. this is often whatever that’s turning into much more very important as video games develop into extra social, interactive, and complex. This publication bargains anything certain to the hundreds of thousands of people that play or layout video games: easy methods to use an knowing of psychology to be a greater a part of their gaming groups, to prevent being manipulated once they store and play, and to get the main entertainment out of enjoying video games. With examples from the video games themselves, Jamie Madigan bargains a fuller figuring out of the impression of video games on our psychology and the impression of psychology on our games.
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  • Download e-book for kindle: Monopoly, Money, and You: How to Profit from the Game’s by Philip E. Orbanes

    By Philip E. Orbanes

    ISBN-10: 0071808434

    ISBN-13: 9780071808439

    THE GAME-CHANGING consultant TO SMARTER monetary DECISIONS

    Through vividly illustrated online game play, Monopoly, cash, and You exhibits you the way to regulate real-life monetary demanding situations utilizing classes from the long-lasting board online game. you will increase the serious talents it takes to be triumphant fi nancially, including:

    CASH administration * DIVERSIFICATION * NEGOTIATING * DEAL-MAKING * reading possibilities * making a funds * decreasing DEBT * MAKING the simplest OF restricted offerings * maintaining YOUR COOL IN difficult TIMES

    This more advantageous booklet includes bonus gains, including:

    • More than 20 mins of video content
    • Footage from the Monopoly Documentary “Under the Boardwalk” that offer you an specific behind the curtain examine the game
    • Interviews and tips from Winners of the video games and folks pointed out within the book
    • Advice from the writer on own funds and negotiating skills

    Praise for Monoloy, funds, and You

    "[Orbanes] finds suggestions and lifestyles classes which are valuable to every person, from excessive schoolers getting their first charge cards to Wall highway investors trying to find an aspect of their subsequent negotiation." -- KEVIN TOSTADO, manufacturer and director of less than the Boardwalk: The Monopoly Story

    "Monopoly turned part of my lifestyles the instant my father, Robert Barton--then president of Parker Brothers--acquired the sport in 1935. Now, these kind of years later, Philip Orbanes finds what we now have all sensed for the reason that then--the video game is replete with good monetary lessons." -- RANDOLPH P. BARTON, former president of Parker Brothers

    "As Philip Orbanes says, Monopoly teaches you N's: numbers and negotiation. Numbers are important to monetary good fortune, be it on your enterprise, occupation, or own existence. And negotiation is basically the got ability of marketing successfully, a ability you depend on daily." -- BOB REISS, founding father of sixteen start-ups and writer of Low hazard, excessive Reward

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  • Values at Play in Digital Games (MIT Press) - download pdf or read online

    By Mary Flanagan,Helen Nissenbaum

    ISBN-10: 0262027666

    ISBN-13: 9780262027663

    ISBN-10: 0262529971

    ISBN-13: 9780262529976

    All video games convey and include human values, delivering a compelling area within which we play out ideals and concepts. "Big rules" similar to justice, fairness, honesty, and cooperation -- in addition to different kinds of rules, together with violence, exploitation, and greed -- may possibly emerge in video games no matter if designers intend them or no longer. during this e-book, Mary Flanagan and Helen Nissenbaum current Values at Play, a theoretical and functional framework for choosing socially famous ethical and political values in electronic video games. Values at Play may also function a consultant to designers who search to enforce values within the perception and layout in their video games. After constructing a theoretical beginning for his or her idea, Flanagan and Nissenbaum supply special examinations of chosen video games, demonstrating the numerous ways that values are embedded in them. They introduce the Values at Play heuristic, a scientific technique for incorporating values into the sport layout approach. Interspersed one of the book's chapters are texts through designers who've positioned Values at Play into perform via accepting values as a layout constraint like several different, supplying a real-world point of view at the layout demanding situations involved.
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  • Get The Proteus Paradox: How Online Games and Virtual Worlds PDF

    By Nick Yee

    ISBN-10: 0300190999

    ISBN-13: 9780300190991

    ISBN-10: 0300212720

    ISBN-13: 9780300212723

    Proteus, the legendary sea god who may well adjust his visual appeal at will, embodies one of many gives you of on-line video games: the facility to reinvent oneself. but population of digital worlds infrequently accomplish that liberty, video game researcher Nick Yee contends. although on-line video games evoke freedom and escapism, Yee exhibits that digital areas perpetuate social norms and stereotypes from the offline global, remodel play into exertions, and encourage racial scapegoating and superstitious pondering. And the switch that does take place is usually out of our regulate and effected by means of unparalleled—but infrequently recognized—tools for controlling what avid gamers imagine and the way they behave.
     
    Using participant surveys, mental experiments, and in-game information, Yee breaks down misconceptions approximately who performs fable video games and the level to which the web and offline worlds function individually. With a wealth of exciting and provocative examples, he explains what digital worlds are approximately and why they topic, not just for leisure but in addition for company and schooling. He makes use of gaming as a lens during which to ascertain the urgent query of what it potential to be human in a electronic international. His thought-provoking ebook is a call for participation to imagine extra deeply approximately digital worlds and what they disclose to us approximately ourselves.
     
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  • Download e-book for iPad: Rune Factory Frontier: The Official Strategy Guide by DoubleJump

    By DoubleJump

    ISBN-10: 0979884888

    ISBN-13: 9780979884887

    Rune manufacturing unit: Frontier comprises an open-ended constitution that permits avid gamers to settle on the kind of video game they want to adventure. no matter if it is starting to be vegetation, increasing town, scuffling with (or befriending) monsters or maybe falling in love, the event is exclusive to every player.
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  • New PDF release: Unraveling Resident Evil: Essays on the Complex Universe of

    By Nadine Farghaly

    ISBN-10: 078647291X

    ISBN-13: 9780786472918

    Resident Evil is a multidimensional in addition to multimedia universe: numerous books, photo novels, video games and flicks (the 5th one got here out in 2012) all give a contribution to this huge, immense universe. the recent essays written for this quantity concentrate on this actual zombie manifestation and its importance in pop culture. The essayists come from very various fields, so it used to be attainable to hide a variety and speak about quite a few matters concerning this universe. between them are video game thought, the assumption of silence in addition to reminiscence, the relationship to iconic tales reminiscent of Alice in Wonderland, posthumanism and masses extra. loads of flooring is roofed that would facilitate additional discussions not just between Resident Evil folks but additionally between different zombie universes and zombies often. each one of these essays specialize in the feminine determine Alice, a personality respected by way of many as a feminist warrior.
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